Character Art Director (Stylized Games | Mobile) Europe/Remote

Contract type
Ongoing
Work mode
Remote · Europe
Experience
Senior · 7+ years

Job description

Character Art Director for an unannounced game project with one of Beffio's partners, shaping the artistic vision and quality standards for stylized characters within a co-development team. The role is hands-on creative leadership, guiding character art from concept through final in-game implementation across US and European studio hubs.

At a glance

Work mode
Remote · Europe
Languages
English – fluent

What you'll do

  • Define and maintain a cohesive artistic vision for stylized characters, ensuring exceptional quality, consistency, and visual appeal.
  • Create characters with distinctive personalities, expressive silhouettes, appealing proportions, and memorable visual identities.
  • Translate character personalities, motivations, and gameplay roles into compelling visual designs.
  • Establish strong shape language, color relationships, facial expressions, and visual details that communicate emotion and personality.
  • Ensure characters remain instantly recognizable and visually readable from different perspectives and gameplay camera distances.
  • Balance simplicity and stylization with enough personality and detail to make every character feel unique.
  • Maintain a consistent visual language across different characters while encouraging creative variety and individuality.
  • Actively contribute to character design through sketches, paintovers, design explorations, and visual feedback.
  • Guide character development from early concepts through 3D production and final in-game presentation.
  • Establish artistic benchmarks, character design guidelines, and quality standards.
  • Review and elevate character concepts, models, materials, expressions, and overall visual presentation.
  • Identify the subtle artistic decisions that transform a good character into an exceptional, memorable one.
  • Collaborate with animators to ensure character designs support expressive movement, personality, and emotional storytelling.
  • Balance artistic ambition with production requirements, technical constraints, and gameplay needs.
  • Lead and mentor character artists, providing clear, constructive, and inspiring artistic feedback.
  • Collaborate closely with creative leadership across US and European studio hubs.
  • Communicate the artistic vision clearly through references, visual guidelines, and hands-on examples.
  • Work alongside concept artists, character artists, animators, technical artists, and game designers.
  • Help align artistic direction, feedback, and production priorities across distributed teams.
  • Take ownership of character art quality, proactively identifying opportunities to elevate the overall creative execution.

What we're looking for

  • 7+ years of professional experience in game art, including proven experience as a Character Art Director, Art Director, or Character Art Lead.
  • Experience contributing to commercially released games, with a strong understanding of full game production.
  • Exceptional portfolio demonstrating stylized character design, outstanding artistic quality, and memorable character personalities.
  • Strong understanding of character appeal, visual storytelling, stylized anatomy, proportions, shape language, color, and composition.
  • Proven ability to create visually distinctive characters that communicate personality, emotion, and intent through design.
  • Strong artistic judgment and the ability to recognize and refine the small details that significantly improve character appeal.
  • Experience guiding character art from initial concept through final in-game implementation.
  • Ability to establish artistic quality standards and maintain a cohesive visual identity across a diverse character roster.
  • Strong hands-on artistic skills, including the ability to communicate direction through paintovers, sketches, or visual explorations.
  • Experience leading artists, providing actionable creative feedback, and collaborating with multidisciplinary teams.
  • Strong understanding of stylized game art production and the relationship between character design, animation, and gameplay.
  • Excellent communication skills and fluency in English.
  • Based in Europe and comfortable collaborating with international creative teams across time zones.

Nice to have

  • Experience with Unity3D and mobile game development.
  • Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
  • Experience directing both humanoid and non-human character designs.
  • Strong understanding of facial expression design, character acting, and animation-friendly character development.
  • Experience establishing character art bibles, visual guidelines, and production pipelines.
  • Experience developing characters for established franchises or original IPs.
  • Previous experience working in a co-development environment with external creative teams.

Your team

co-development team

Co-development team working across two studio hubs, one in the US and one in Europe, alongside artists, animators, game designers, and creative leadership.

Benefits

  • Opportunity to contribute to an unannounced game project with one of our partners.
  • High creative ownership and direct influence over character identity, personality, and visual quality.
  • Close collaboration between US and European studio hubs, working alongside experienced international creative teams.
  • Fully remote work within a supportive and collaborative environment.
  • Competitive compensation based on experience and location.
  • Long-term collaboration and opportunities for professional growth.
  • Annual team retreats and a friendly, passionate studio culture.

How to get hired

  1. 1Send us your portfolio and a short introduction.

Apply

About Beffio

Key facts

  • Has two studio hubs, one in the US and one in Europe