Economy & Balancing Game Designer - Casual HTML5 Games (remote, fulltime)

Contract type
Ongoing
Work mode
Remote · Amsterdam, Netherlands
Experience
Senior · 5+ years

Job description

Designs, models, and balances the economies, progression, and reward systems of casual HTML5 games, working in a multidisciplinary agile team on new titles and live games.

At a glance

Work mode
Remote · Amsterdam, Netherlands
Languages
English – excellent

What you'll do

  • Design and balance the economy, progression, and reward systems of our casual games, from the first design sessions of a new title through live operations
  • Own the revenue outcome of the economies you design
  • Build and maintain the economy models, balancing sheets, and simulations for each title, in enough depth to say what a change will do before it ships
  • Use player data and A/B tests to find friction points, progression bottlenecks, and monetization opportunities, and to show, with data, where balancing proposals from game and level designers will take retention and revenue
  • Design motivation loops and a cohesive ecosystem of LiveOps events that work together rather than compete for player attention
  • Communicate design rationale, trade-offs, and recommendations clearly to the team and the studio, and take ownership of a title's economy when moving between projects
  • Research how comparable games in our genres structure, pace, and price their economies, and keep that as the reference we balance and price against

What we're looking for

  • 5+ years designing, balancing, and operating the economies of successful, released free-to-play games on mobile and/or HTML5, including casual or puzzle titles
  • Comfortable being accountable for a title's KPIs: you make and defend decisions
  • Advanced spreadsheet and modeling skills: balancing, simulation, and forecasting models, and fluent use of AI tools to build and analyze them faster
  • Strong analytical mindset: you design and evaluate data, translating it into concrete design changes
  • Deep understanding of player motivation, retention mechanics, LiveOps, and monetization design, and the empathy to feel what our casual audience will and won't accept
  • Independent and proactive, quick to get up to speed on a new game and its audience, with excellent English and experience working in remote, multidisciplinary teams
  • A habit of benchmarking: you know the economies of the leading games in our genres well enough to say where ours sits against them

Benefits

Work closely with some of the biggest upcoming game platforms in the world on high-quality casual games that are played by millions of players

  • An international team of 80+ professionals from almost 20 different countries
  • Competitive remuneration
  • A flexible remote working environment
  • A very open, informal, and international company culture where everyone can make a difference

Apply

About CoolGames

Leading international HTML5 game studio

CoolGames is a leading international HTML5 game studio, working with some of the world's biggest 'Big Tech' game platforms, such as Netflix, Discord, Facebook and Microsoft Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly. CoolGames is part of Keesing, the world's largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a presence in over 20 countries headquartered in The Netherlands.

Key facts

  • 80+ professionals
  • Amsterdam, The Netherlands
  • HTML5 game studio
  • Part of Keesing, the world's largest Braintainment company
  • Keesing has a presence in over 20 countries
  • HQ in Amsterdam, supported by global remote teams
  • Games played by millions of people worldwide

Partners & customers

NetflixDiscordFacebookMicrosoft PlayBattleshipAngry BirdsMonopoly

What they value

  • Creativity
  • Collaboration
  • Delivering world-class gaming experiences