Lead UX/UI Designer

Contract type
Ongoing
Work mode
Remote · Europe
Experience
Senior · 5+ years

Job description

Lead UX/UI Designer to own the user interface and player experience of Heptic Arena across PC and console, setting UI vision and standards while staying hands-on designing screens and assets in engine. A player/coach role mentoring junior designers and freelancers without line management.

At a glance

Employment
Full-time
Work mode
Remote · Europe

What you'll do

  • Define and maintain Heptic Arena's UX/UI visual language and design system (components, typography, iconography, colour, motion, accessibility guidelines)
  • Lead UI/UX across the full player journey: front end, HUD, menus, progression, store, social features and onboarding
  • Concept, design, prototype and deliver wireframes, user flows, screen maps, mockups and final UI assets, from early concept through to polish
  • Work closely with Game Design and Engineering on implementation in Unreal Engine, and resolve UX trade-offs and technical constraints early
  • Use playtest feedback, analytics and A/B testing to find UX problems and iterate on solutions
  • Mentor junior designers and freelancers through design reviews, feedback and clear briefs
  • Estimate, plan and prioritise UX/UI work with Production, create and distribute UX/UI tasks in Jira
  • Own UX/UI documentation in Confluence and keep it the single source of truth for the team
  • Set up review and QA processes so that the implemented UI meets quality, consistency and accessibility standards
  • Represent UI/UX in leadership and cross-discipline discussions, and advocate for the player's experience

What we're looking for

  • 5+ years of experience in game UI/UX design, including at least one shipped PC or console title
  • A strong portfolio of PC/console game UI work (not mobile), showing both systems-level thinking and polished visual execution
  • Deep knowledge of UI design principles, information hierarchy and usability, especially for real-time, action-heavy games
  • Hands-on experience implementing UI in Unreal Engine (UMG/Common UI preferred)
  • Expert use of design and prototyping tools such as Figma, Miro, Axure, Adobe XD or similar
  • Experience building and maintaining a UI design system or style guide
  • Proven ability to guide and mentor other designers and give clear, constructive feedback
  • Strong communication and documentation skills, and confidence presenting and defending design decisions to stakeholders
  • Comfortable with Jira, Confluence and Google Workspace
  • Self-driven and organized, able to thrive in a remote, self-managing team
  • Based in or near the Central European time zone (CET ± 2 hours)

Nice to have

  • Experience with UI animation and motion design, such as After Effects, Rive or in-engine animation
  • Experience with multiplayer, live-service or competitive shooter UI, including HUDs, scoreboards, matchmaking, stores and battle passes
  • Knowledge of console platform UI guidelines
  • Familiarity with accessibility standards for games
  • Experience running or analysing usability tests

Apply

About Prism Studio

Malta-based game development studio making bold, player-first games

Prism Studio is a Malta-based game development studio making bold, player-first games. We're a small, cross-disciplinary team working remotely across Europe, with a culture built on ownership, trust and self-management. Our first title, Heptic Arena, is a third-person PvPvE arena shooter set in an intergalactic game show, being built with the community through closed playtests on the road to Early Access.

Mission

To build a cross-disciplined team where everyone is self-managing, wherever they are in the world

Key facts

  • Game development
  • First title is Heptic Arena, a third-person PvPvE arena shooter set in an intergalactic game show
  • Small, cross-disciplinary team working remotely across Europe
  • Building the game with the community through closed playtests on the road to Early Access

What they value

  • Ownership
  • Trust
  • Self-management
  • Open, friendly collaboration