CR
Programmeur principal de quêtes
Contract type
Ongoing
Work mode
Remote · Canada
Experience
Senior · 7+ years
Job description
Lead the narrative technology engineering team for Cyberpunk 2, bridging creative vision and technical execution of the quest and narrative systems.
At a glance
- Employment
- Full-time · Employee (employment agreement)
- Work mode
- Remote · Canada
- Languages
- English
- Pay
- CAD 180,100 – 247,600 / year
- Apply before
- December 15, 2026
What you'll do
- Manage direct team members and support their professional development and career ambitions.
- Hold regular 1:1s and performance reviews, and run recruitment and promotion processes.
- Guide and mentor the engineering team on code quality, collaborative workflow efficiency and technical execution.
- Work with quest designers and directors to translate creative and narrative requirements into clear technical needs.
- Collaborate with lead architects and owners of the shared quest system on feature requests, integration and continuous improvement.
- Lead the development, integration and evolution of quest features, ensuring engineering work is delivered efficiently.
- Ensure quest tools work efficiently without compromising runtime performance, enabling smooth iterative workflows.
- Maintain and optimize narrative and quest features, ensuring smooth integration with other game components.
- Foster collaborative, proven workflows with teams sharing technologies across multiple projects.
- Write high-quality, clean, optimized and maintainable C++ code.
- Investigate, diagnose and fix bugs in quest features and authoring tools.
- Work with cinematics, narrative and core gameplay teams to ensure quest systems integrate seamlessly.
What we're looking for
- At least 7 years of professional programming experience in the AAA video game industry.
- At least 1 year of technical leadership, people management or leading an engineering team.
- Excellent command of C++ programming.
- Demonstrated experience developing custom quest systems, custom narrative tools or workflows for a node-based editor.
- Demonstrated work in a highly collaborative shared-technology environment spanning multiple teams or projects.
- Ability to grasp the needs of more creative than technical team members and translate their concepts into clear technical requirements.
- Excellent communication and collaboration skills to work effectively in multicultural, multi-time-zone environments.
Nice to have
- Knowledge of Unreal Engine architecture.
- Understanding of multiplayer network architecture and client-server synchronization for game state and quests.
- Participation in developing and launching at least one AAA game using custom narrative or quest tools.
- Knowledge of Unreal Engine UI tools or editor scripting for custom content tools.
Your team
Narrative technology / quest engineering team for Cyberpunk 2
Team responsible for Cyberpunk 2, the sequel to Cyberpunk 2077, developed under the direction of the North American team based in Boston.
Benefits
Lifestyle spending account of 100 CAD per month for fitness, wellness, internet, remote work equipment, training, streaming and more.
- Employer-paid health insurance including dental, vision and mental health.
- Free mental health support including counselling, psychiatric care and wellness webinars.
- Paid leave: 26 vacation days, 10 sick days and 12 holidays per year.
- Group RRSP with employer matching contribution.
- Menstrual leave: an extra day off for menstrual pain.
- RED Parents network supporting working parents.
- Flexible working hours.
- Trainings, seminars and courses: internal workshops, knowledge-sharing initiatives, online tutorials and e-learning.
- Welcome kit full of gifts.
- Dog-friendly office.
- Truly international work environment.
- No dress code.
- Discretionary stock option eligibility.
Apply
About CD PROJEKT RED
Create revolutionary narrative RPGs that speak to players' hearts.
CD PROJEKT RED is developing Cyberpunk 2, the sequel to Cyberpunk 2077 and the next major title in the Cyberpunk franchise, under the direction of its North American team based in Boston.
Key facts
- Cyberpunk 2 is developed under the direction of the North American team based in Boston.
- The position is a replacement.
- The role can be performed fully remotely from Canada.
What they value
- Truly international work environment with people from all over the world.
- Relaxed atmosphere with no dress code.
