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Senior Technical Animator (Unreal Engine | Remote) Europe
Contract type
Ongoing
Work mode
Remote
Experience
Senior · 6+ years
Job description
Senior Technical Animator role focused on building and optimizing character rigs, animation systems, and production pipelines in Unreal Engine for an unannounced game project with a partner. The role sits within Beffio's co-development team, working alongside animators, technical artists, and gameplay programmers.
At a glance
- Work mode
- Remote
- Languages
- English – fluent
What you'll do
- Create, maintain, and optimize character rigs for bipedal, non-bipedal, and mechanical characters.
- Develop robust rigging and skinning solutions that support high-quality character performances.
- Ensure character rigs are efficient, scalable, and suitable for real-time game production.
- Collaborate with animators to resolve deformation issues and improve animation workflows.
- Maintain technical consistency across character setups and animation assets.
- Implement and maintain character animation systems directly in Unreal Engine.
- Work with Animation Blueprints, State Machines, Blend Spaces, and Motion Matching workflows.
- Support animation logic and integration involving Behavior Trees and State Trees.
- Collaborate with gameplay programmers to develop reliable character animation behavior.
- Investigate, debug, and resolve animation-related issues across in-game systems.
- Optimize animation systems to meet real-time performance requirements.
- Develop and improve workflows connecting Maya, Blender, and Unreal Engine.
- Build efficient processes for animation export, import, retargeting, and character integration.
- Create reusable tools and technical solutions that improve animator productivity.
- Identify pipeline bottlenecks and implement scalable improvements.
- Maintain clear technical documentation and share knowledge across teams.
- Work closely with our partner's animation, technical art, and engineering teams.
- Integrate into existing production pipelines and contribute to established technical standards.
- Translate animation requirements into practical, production-ready solutions.
- Take ownership of assigned systems and proactively identify technical risks.
- Communicate technical challenges, progress, and solutions clearly across distributed teams.
What we're looking for
- 6+ years of professional experience in game animation or technical animation.
- Proven experience working on commercially released game productions.
- Strong hands-on experience with Unreal Engine 5 and real-time character animation systems.
- Excellent technical skills in character rigging, skinning, and deformation.
- Strong understanding of animation principles, character mechanics, and real-time animation workflows.
- Professional proficiency with Maya and Blender, including their integration with Unreal Engine.
- Practical experience with Animation Blueprints, State Machines, Blend Spaces, and Motion Matching.
- Understanding of Behavior Trees, State Trees, and their interaction with character animation systems.
- Experience developing and maintaining DCC-to-engine animation pipelines.
- Ability to diagnose and resolve complex animation integration and performance issues.
- Strong understanding of technical constraints, performance optimization, and scalable production workflows.
- Ability to work independently and collaborate effectively with animators, technical artists, and programmers.
- Excellent communication skills and fluency in English.
Nice to have
- Strong experience with Unreal Engine Control Rig and procedural animation systems.
- Knowledge of IK Rig, IK Retargeter, Full Body IK, and runtime animation solutions.
- Experience with Python, MEL, or mGear for rigging and pipeline automation.
- Experience creating custom animation tools and editor utilities.
- Familiarity with high-fidelity character systems and complex character deformation.
- Experience with procedural animation, physics-driven animation, or runtime rigging.
- Experience optimizing animation systems for demanding real-time applications.
- Previous experience working in a co-development environment with international teams.
Your team
co-development team
Works closely with animators, technical artists, and gameplay programmers, and with the partner's animation, technical art, and engineering teams.
Benefits
- Opportunity to contribute to an unannounced game project with one of our partners.
- Direct collaboration with experienced animation and engineering teams.
- Meaningful technical ownership over character animation systems and production workflows.
- Fully remote collaboration within an international development environment.
- Competitive compensation based on experience and contract arrangements.
- Potential opportunities for continued collaboration on future projects.
- Supportive and experienced Beffio Studios team.
How to get hired
- 1Send us your portfolio, technical breakdowns, or examples of animation systems you have developed.
Apply
About Beffio
Beffio Studios is a game development company with a co-development team working on game projects with partners.
Key facts
- Works on co-development game projects with partners
- Fully remote collaboration within an international development environment
