G
Simulation Infrastructure
Genesis
Contract type
Ongoing
Work mode
Remote
Experience
3 years
Job description
Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration at Genesis. The role focuses on scalable simulation systems, environment frameworks, and sim-to-real pipelines for general-purpose Physical AI.
At a glance
- Work mode
- Remote
What you'll do
- Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration
- Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots
- Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable
- Work with the policy training team to bridge the sim-to-real gap
- Develop a real-to-sim pipeline in collaboration with the asset generation team
- Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What we're looking for
- Passion for your craft and demonstrated excellence in physics simulation engineering
- Exceptional ownership and initiative: finding and solving problems independently
- Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM
- Insights and requests from a robotic researcher/engineer's perspective for improving user experience
- Proficiency in CUDA and GPU programming
Nice to have
- Built closed-loop or log-replay evaluation at scale
- Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms
- Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks
- Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems
Apply
Direct apply at Genesis
Opens the job posting at Genesis
