A contract role cutting paid social ads for a DTC mushroom coffee brand, owning the execution and the first five seconds of ads scripted by creative strategists. The editor ships 15 25 finished ads a month and iterates on winners rather than originating from scratch. Responsibil…
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- EIFreelanceEurope, Latin America3+ yearsPosted: 9 days agoAdobe Premiere ProAfter EffectsCapCutDaVinci
- FP
Senior 3D Animator responsible for bringing life to characters on an animated project, enhancing story and audience connection while meeting the creative and technical requirements set by the Animation Director and the production and shot schedule. Responsibilities Bring life to…
OngoingSpain6+ yearsPosted: 9 days agoMaya - L
Technical Artist at Lingokids who owns the pipeline from finished 2D art and animation to working assets in Unity, building tools, standards, and validation to make handoffs reliable. The role works with discipline leads and Engineering to reduce manual work and catch integratio…
OngoingMadrid, SpainPosted: 9 days agoUnityC#PythonAdobe Illustrator Direct apply BAI Creative Designer creating high quality ad creatives for paid social campaigns, using AI tools to produce videos, images, animations, music, and voiceovers. The role supports an AI powered platform for creating advertising creatives and launching digital campaigns. Responsibi…
OngoingRemotePosted: 9 days agoCapCutKlingVeoHiggsfieldDirect applyCompany's own listingDirect apply PFDesigns and implements combat gameplay for AAA shooter titles, owning combat characters, mechanics and encounters from concept through delivery. The role is for an experienced combat/systems designer working in Unreal Engine. Responsibilities Creating, pitching, and prototyping …
OngoingPoland6+ yearsPosted: 9 days agoUnreal Engine 4Unreal Engine EditorUnityUnrealDirect applyCompany's own listing- AS
Senior product designer role at Hilo by Aktiia owning new product bets, features and health insights across the app, from early ideas to shipped results. Reports to the Head of Design and works daily with product and engineering. Responsibilities Own your product areas from firs…
OngoingEuropePosted: 9 days agoFigmaClaudeLovable - HG
Level designer for a hybrid casual RPG at Homa, owning the level design area end to end. The role focuses on building, balancing, and polishing levels in Unity with the help of an AI powered level generation pipeline. Responsibilities Design, build, and tune levels directly in U…
OngoingRemotePosted: 9 days agoUnity - F
A Senior Product Designer role at FYUL, owning end to end customer experiences and shaping product direction together with Product and Engineering. The role focuses on customer research, product thinking, and raising design quality across complex product journeys. Responsibiliti…
OngoingRiga, Latvia5+ yearsPosted: 9 days ago - JA
A Game UI Designer role to shape the look and feel of a Slot game platform built for Western (EU/US) players, owning core platform screens and working fully remote from anywhere in the European region. Responsibilities Lead UI design for the Slot game platform, covering the game…
OngoingEuropean regionPosted: 9 days agoMainstream Design ToolsAI-assisted design tools - T
A mid level video editor role creating social media content and paid video ads, then taking ownership of the YouTube channel by month three. The role is for a fully remote, full time independent contractor based in Europe or Asia. Responsibilities Edit Reels, TikToks, YouTube Sh…
FreelanceEurope, AsiaPosted: 9 days agoCapCutAdobe Premiere ProDaVinci ResolveClaude - F
Senior Product Designer working with a leading UK digital bank to design and architect complex internal management systems, proprietary product platforms and CRM tools. The role safeguards design quality and UX/UI consistency across high complexity backend workflows. Responsibil…
OngoingEurope5+ yearsPosted: 9 days ago - BG
Art Lead at Brightrock Games, owning the visual identity of the studio with immediate focus on the current production, Kaiju Cleanup. The role leads art across all disciplines and ensures the direction holds up against a real production schedule. Responsibilities Set the visual …
OngoingUK, EuropePosted: 9 days agoAdobe PhotoshopBlenderUnity3ds Max - B
Senior Technical Artist role at Beffio focused on real time rendering, shaders, tools, and game art production pipelines. The position is a hands on senior role with technical ownership, working with artists and engineers to deliver high quality game art. Responsibilities Develo…
OngoingRemote5+ yearsPosted: 9 days agoUnityPythonC#Shader Graph - B
Senior 3D Character Artist role creating high quality stylized, production ready game characters from concept through in engine implementation. The position is hands on and senior, working with concept artists, animators, and technical artists on game development and co developm…
OngoingRemote5+ yearsPosted: 9 days agoBlenderMayaZBrushSubstance 3D Painter - B
Lead Concept Artist role at Beffio, leading concept art development for game characters, environments and props while mentoring artists and shaping visual direction. It is a hands on leadership position working with Art Directors and multidisciplinary production teams. Responsib…
OngoingRemote6+ yearsPosted: 9 days agoUnityBlenderArt DirectionUnreal Engine - B
Senior VFX Artist creating stylized real time visual effects for game development projects as part of a co development team. The role combines strong artistic quality with gameplay readability and technical efficiency. Responsibilities Create high quality stylized real time VFX …
OngoingRemote5+ yearsPosted: 9 days agoUnityParticle SystemsShadersMaterials - B
Character Art Director for an unannounced game project with one of Beffio's partners, shaping the artistic vision and quality standards for stylized characters within a co development team. The role is hands on creative leadership, guiding character art from concept through fina…
OngoingEurope7+ yearsPosted: 9 days agoUnity - B
Senior Voxel Artist role at Beffio creating stylized voxel characters, creatures, environments, and props for real time game development, helping establish distinctive art styles and visual identities. Responsibilities Create high quality voxel characters, creatures, environment…
OngoingRemote5+ yearsPosted: 9 days agoMagicaVoxelBlockbenchUnityUnreal Engine - B
Senior Technical Animator role focused on building and optimizing character rigs, animation systems, and production pipelines in Unreal Engine for an unannounced game project with a partner. The role sits within Beffio's co development team, working alongside animators, technica…
OngoingRemote6+ yearsPosted: 9 days agoBlenderPythonUnreal Engine 5Animation Blueprints - B
Senior Environment Artist role on Beffio's co development team, creating high quality stylized game environments and world building assets. The role is hands on and senior, balancing artistic excellence, environmental storytelling, gameplay readability, and real time performance…
OngoingRemote5+ yearsPosted: 9 days agoBlenderUnityMayaSubstance 3D - B
A senior, hands on Technical Artist role at Beffio focused on designing and developing Houdini based procedural systems, tools, and workflows for game art production. The role supports environment art, asset creation, and pipeline integration across game development disciplines.…
OngoingRemote5+ yearsPosted: 9 days agoPythonUnityHoudiniVEX - B
A senior, hands on character concept artist role designing stylized characters with strong personality, emotion, and narrative presence for AA and AAA game projects. The position is fully remote within a collaborative studio environment. Responsibilities Design stylized characte…
OngoingRemote6+ yearsPosted: 9 days ago - B
Senior Storyboard Concept Artist creating expressive storyboards and visual explorations for game cinematics, gameplay moments, and narrative sequences. The role translates scripts and creative briefs into cinematic visual storytelling that guides animation and in game implement…
OngoingRemote5+ yearsPosted: 9 days agoAdobe PhotoshopStoryboard ProBlenderUnity - B
Lead Technical Artist role at Beffio, leading technical art initiatives across rendering, shaders, tools, optimization, and production workflows for real time game production. The role is hands on technical leadership, mentoring technical artists and bridging art, engineering, a…
OngoingRemote7+ yearsPosted: 9 days agoUnityPythonC#Unreal Engine
